Shortcut is a linear puzzle game aimed for mobile platforms witch uses perspective and point of view as a way to manipulate and configure spaces. Each level is made of set of blocks and a door, the player must reach the door in order to advance to the next puzzle. Inspired by drawings of M.C. Escher, games like "Echochrome" and "FEZ", the player is set in 3D spaces and must use the camera to align objects and reveal hidden rules that governs the world.

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